Wednesday, April 26, 2006

Colonization was one of the games by MicroProse and Sid Meier, who created the Civilization success. Coming in 1995, after the raves of the first iteration of Civilization, it didn't last long, mostly because it duplicated the colonizing problems that occured when the Europeans came to the "New World" and settled on the land where Native Americans were living outside the knowledge of western thinkers.

So the game play requires and rewards wiping out Native American peoples. Once you have some success, it becomes clear that cooperation with the NA people isn't going to win you the game. You've got to destroy Indians.

1 comment:

Griner said...

My friends and I always noticed the not-so-subtle racism of the Indians constantly hitting you up for cigars and whiskey, even when they were desperate for food. Of course, that game also let you use money to construct buildings when you had no tools, so its logic already had notable flaws.