Douglass C. Perry writes about "The Influence of Literature and Myth in Video Games" in a recent posting at IGN. Perry points out how Norse, Greek, Indian, and Native American mythology is an ongoing source of material for game design, whether it comes direct from the myth or retold through popular literature, comics, or other sources, including Joseph Campbell's Hero With a Thousand Faces and The Power of Myth and George Frazer's The Golden Bough: A Study of Magic and Religion. Perry goes into some detail about how the hero pattern (illustrated here) provides structure to many games, including the "Legend of Zelda" series. Perry is also interested in the intersection between science fiction and fantasy and video games, but his main point is that good games are based on patterns that resound on an archetypal level.
Saturday, October 13, 2007
Posted by John Nelson at 5:10 PM